I like ideas in their dangerous phase — when they're still alive, still ambiguous, and not yet reduced into something safe.
Making something appear is easy now. Making something real never was.
I build because creation itself is a way of finding out what's true.
Building and shipping reveal truths that abstraction alone won't.
Anyone can start something. Vibes are everywhere. I care about building things that last.
I help founders and companies find the product inside the idea, then make it real without flattening what made it interesting.
The goal is coherence. Something that actually works, holds together, and survives contact with reality.
I'm not operating at just one layer.
I can go deep on the system — from data structures to scaling constraints.
I can hold the product — what it should be, and what it shouldn't.
And I can push it into reality.
Most work breaks because these layers get separated. I keep them together.
B.S. Computer Engineering, Brown University, where I also lettered in lacrosse for four years. TechStars NYC inaugural class. Multiple founder across bootstrapped and venture-backed companies. Holder of a patent for Electrotiles.
The hard part is not making something appear. It's making something endure.
AI is compressing both depth and breadth. It can generate code, plans, and ideas.
But it doesn't decide what matters. It doesn't carry a thing forward. It doesn't own the outcome.
That's where I operate. I care about what survives contact with reality.
I go a little rogue in productive ways.
I tend to see what's needed and build it, even if it wasn't explicitly asked for.
At Bond, I added sound cues to a check-in kiosk nobody asked me to touch. It became the most-loved feature in the building.
This works best when there's room for initiative, not just instruction.
If you have something important that is still forming, I'm already interested.